G U I L D   H I S T O R Y  
Adjust Your Gameplay began as, in short, a coalition of classic guilds from Dark Age of Camelot, on the Lancelot server. Known by many, and hated by many more, we come primarily from KoS, but also from Virus 23, Iron Monkey, Release, Cessation, Imperial Guard, and more.

For those interested in the true history of the guild, the building blocks that lead us to where we are now, you shall not be disappointed.

Back in October 2001, a little game called Dark Age of Camelot was released. Playing right from the very start, a champion named Chewstay, a ranger named Jagonfox, and a light eldritch named Drayquan began to play. Back in these days, we had to walk uphill in both directions. There were no bind stones in Ligen, no PBAE power level, no twinking, and the only enchanting being done added an apparently meaningless number to your armor. These were the days of Water Beetle grinding, Mudmen farming, and Pooka parties. Back in these days you paid top dollar for Shadow Crystal Slicers and Bladed Guardian reinforced armor, and when you had it, you pimped it out in the Bog of Cullen.

Shortly after Chewstay started, he quickly ended, and Peppercorn was born, a Bard. As Peppercorn leveled, he joined a guild named Sylvan Blades, with other notable names such as Thurles and Underwood. Drayquan split off to join Zul'Shalin with the likes of Bales, and Jagonfox joined the Nameless Ones - which was quickly absorbed into the growing KoS.

KoS, rumoured to stand for both Kill On Sight as well as Knights of Squido, was run by Squido, with other pioneers such as Kwong the Champion, Ramstein aka Microwave the Hero and Mentalist, Lancedoc, Playmate, Romulous, Halfdane, Xearoii, Melkorai, Nomic, and more.

After 3-4 months of leveling, people actually began to reach the pinnacle level 50, and guilds began to emerge as leaders on the battlefield - KoS being one of them. As older leaders were phased out, a new leader emerged, Skeltah. Skeltah played for one reason, and one reason only, to win. He knew that to be the effective force that he wanted to be, he had to have the right support behind him, because alone, he couldn't do it, he just plain sucked (and still does!).

Skeltah began the recruitment process, and people like Peppercorn, Drayquan, Thurles, Bales, Underwood, Gannondorf, Isis, and even the infamous Mistwraith, were all brought in to bring the pain in Emain.

Screenshots of 40 killspams from Mistwraith scattered among 30 killspams from Isis and another 20 from Melkorai - all timestamped within 30 seconds of each other, began to emerge, and the powerhouse that was KoS was born.

Since Mythic didn't want players trash talking one another in game, we resorted to places like the VN Boards and mIRC to vent our anger to one another - which is where the other members of Adjust Your Gameplay came from.

As KoS had it's ups and downs, other guilds also took turns being the ultimate force to be reckoned with in the Emain frontier. Powerhouse "8man guilds" began to emerge such as Release, and Virus 23. While these guilds were restricted to EXACTLY 8 players, they never ran more than 8 people in the frontier, with fill-ins just waiting for a spot in the elite group. Much trash talking ensued between the 8man guilds and the 50man guild that was KoS - despite our also only running 8men groups, we were often referred to as a zerg guild, which was a blatant lie!

As people went their separate ways after a few solid years of RVR fun, we fast forward to Winter/Spring 07. A few core members of KoS had still been gaming together in just about every MMORPG known to man between DAOC and now. Instances of a small 8 man factions of KoS players (under other guild names such as Angel Force/Border Patrol/Team Barcode) dominating L2 servers, 13 players holding off over 200 at sieges singlehandedly, small 6-8 man teams wiping out entire alliances and throwing whole servers into disarray began to surface after the break from DAoC. Peppercorn, Drayquan, Jagonfox, Gannondorf, Bloodly, Ravenfrost and Himmura, were later back playing WoW, for the 2nd time around - with the intent of playing in the Arena season. In passing time waiting for it to start, we spent a lot of our time in Warsong Gulch and Arathi Basin. We quickly developed a motto for our playstyle, being "Adjust Your Gameplay".

When things don't go your way in a fight, there is only one solution. Yell at your friends in ventrilo that they must ADJUST THEIR GAMEPLAY, because clearly YOU can't be doing anything wrong. At least this was what Jagonfox believed was the best thing to do. Everyone should ADJUST THEIR DAMN GAMEPLAY IF THEY WANT TO GET HEALED BY HIM. He's tired of having to look at his screen to see whats happening, he wants to just mash heal buttons and eat gummy bears.

Soon it was time to name our Arena team, and when Blizzard refused to let us use Jagonfox's cell phone number as our team name (no numbers), we were left with the ONLY possibility for a name of elitist bastards.

Only true egotistical maniacs, who insist that they are already playing at perfection, could ever utter the words adjust your gameplay - thus becoming our name.

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